I was browsing and this short info looked interesting, because not all the people respond to the same senses in the same way, I was thinking, maybe for those with a HTC Vive with poor audio solution (using speakers instead of a good pair of headphones or something else), the VR experience may not be as good as someone with the same equipment but a sound virtualization software and good pair of headphones.
I don't know how Sony worked it in the PS4 VR, also I heard that the people from Oculus invested in that to avoid problems of that type.
Well, what do you think? here I left the short info I read.
Google thinks spatial audio is “a key element for an immersive virtual reality experience”. It can exactly places the sound in 3D space and allows you to actually hear things from where they come in virtual reality. With CAPE Rebellion Hi-Fi Spatial Audio headphones, you can enjoy fantastic VR gaming, movie watching and music listening in a better way.
As you saw this is more ads for the Cape Headphone, but since years ago I see how a lot of companies as
Razer where working in the
Razer Surround in order to give the gamers the hability to
"feel" where the action is being developing in the action games, and it worked pretty well.
Most of the companies which produce pro headset use now 3D virtualization to give some advantage to the gamers.
So it may be one of the steps to consider when you start your VR Heads
Surces:
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https://www.indiegogo.com/projects/c...-bluetooth-3d/
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http://www.razerzone.com
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http://www.amazon.com/?tag=hawk-futu...UvrUvbUpU51141 (Yes I actually search for some brands there

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