Originally Posted by
JoeInVR Hello everyone! I'm a VR developer who's working on a Gear/Oculus Go app. I'm having issues finding a decent tutorial on how to use the Gear VR and Oculus Go controller in my app. I'm trying to get it so that you can interact with objects the app. This could be anything from picking up an object to making it change states. Any help with this would be greatly appreciated!
I'll definitely second VRTK or Newton VR. I usually use VRTK with the Vive and Rift, but they got massive funding from Oculus which boosts the Oculus Go's priority.
If you want something simpler, take a look at the sample projects from Oculus in here
https://developer.oculus.com/downloa...s-for-unity-5/
Also, keep in mind Gear VR is usually look to select or gamepad input based [
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I usually try and keep an abstract class for the input over an object though. That way, you can tie in different VR frameworks easier.