When Bethesda first started messing around with Fallout 4 for VR, the demos all had this teleportation mechanic. We've seen this in other VR games, but in Fallout that teleportation really defeats the purpose of the V.A.T.S. system and makes things like dodging the bigger monsters WAY too easy. I've been a little concerned about what Fallout 4 for VR would be like when they finished it,
a recent interview made it sound like they're going to include multiple locomotion methods so it everyone can experience the game at their own comfort level.
Now I'm excited to see what this is going to be like. Also, actually finishing Fallout 4. I still haven't done that yet.